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Microsoft directx 9 sdk
Microsoft directx 9 sdk









While the basic Direct3D 9 header has been in the Windows SDK for many years, there's really no Direct3D 9 utility code anywhere except in the legacy DirectX SDK in the D3DX library. With VS 2012-2017 the Windows XP toolset includes the Windows 7.1A SDK (see this post). This requires the Windows 7.1 SDK because the Windows 8.x SDK and Windows 10 SDK do not support Windows XP and this predates the merge of DirectX. For a complete survey of what ended up where, see these blog posts:Īt this point in time, there are only really two usesone use for the legacy DirectX SDK as covered in The Zombie DirectX SDK: With the transition to the Windows SDK, some stuff was 'left behind' and I've moved a lot of that stuff to various GitHub projects.

microsoft directx 9 sdk

More detail is covered in this blog post: Where is the DirectX SDK (2021 Edition)?. The official status of the legacy DirectX SDK is addressed on Microsoft Docs. Visual Studio 2017 and later come with Windows 10 SDK which supports both DirectX 11 & DirectX 12 development.

microsoft directx 9 sdk

With VS 2015, you can optionally install the Windows 10 SDK which is needed to develop for DirectX 12.

microsoft directx 9 sdk

If you have Visual Studio 2012, 2013, or 2015 then you already have the Windows 8.x SDK which supports development for DirectX 11. As the person who did the work to merge the DirectX SDK into the Windows SDK, I've addressed this question many times here and elsewhere.











Microsoft directx 9 sdk